I have a 5% crit chance / 56% crit dmg 129 dex amulet that is surely compensating for the lack of 70% crit dmg gem gained from socketing the second bow. Also if the quiver is 15% ias then then the attack speed remains identical. This could change at some break even point of course. I've found that replacing the second 1h crossbow with a dex and crit chance quiver to be superior to dual wielding identical 1h crossbows of any damage with double crit dmg emeralds. I've been using cull the weak instead of sharpshooter since my crit is 35%. I've been using hungering arrow with rune that splits into 3 if it pierces and frost arrow. I've been experimenting with the 2 x hand crossbow builds the last couple of days. This is just the optimal logic Ive been following and its worked well for me. And if your build uses a mix of everything go bow.If you want to 'run-n-gun' or want to use more of a machine gun build- go 1-handed crossbow (you can dual wield, use a quiver, or a shield, but dual wield has higher attack speed).If you are looking to deal damage primarily through criticals or are using a "shotgun" build- I would go crossbow.So to sum it all up, choose your weapon based on your build: Also as someone mentioned, attack speed works great if you like to run-n-gun a lot. You will still get plenty of critical hits if you are using sharpshooter, just some of the numbers may not be as sexy (youll see a 80000 crit one time and a 5000 crit the next). elemental arrow, chakkarm) then you probably want attack speed (the machine gun builds). Now if your build has a lot of spammable skills (i.e. The range between minimum and max crit damage drastically increases as your average damage goes down. Ive also found that if you want to depend on your critical hits to do a substantial amount of damage go xbow. So the real question is what are the advantages of high average damage? advantages of a high attack speed?īoth depend on your build, from my experience having high average damage works well if your build uses more high costing skills to output damage quickly, i like to call them shotgun builds because you can dish out big hits but have to "reload" a lot more. There are plenty of xbows that read a higher dps than a bow but this is because they are simply a higher level weapon (i think devs said they are putting ilvl on weapons after a patch so this should help) This fact holds for items of the same level and ignoring for now other stat modifiers. Along the same lines dual wielding xbows have the highest attack speed but lowest average damage. there is a difference between the two.Ģh xbows have a higher average damage while bows have a moderate average damage and a higher attack speed. You all are missing the basic underlying principle, the tradeoff: average damage vs. Your ability to do this with slow xbows is severely hampered.įigure id right something while servers are down From what I have seen in groups, you need a fast weapon for those "oh crap" moments when you need to stop holding/clicking your mouse button and move away asap. Regarding stutter stepping, unless you are playing solo and kiting, I don't think this is an issue. I still have trouble sometimes moving away in time with a bow and 2.7 APS. Good luck avoiding Belial claw void zones or mortar affix if you're in mid xbow cast. Only when you have a relatively high crit % chance and relatively low crit damage % do xbows pull ahead.įurthermore, xbows are slow as ****. If you raise either crit value independently from this baseline, bow dps remains ahead of xbow dps. For example, at 30% crit chance and 250% crit damage, bows are ahead by a fair margin. I have been playing around in a spreadsheet with the bonuses you get from Archery and it is quite hard to find a practical stat allocation that shows XBows pulling ahead. Very surprised at the XBow answers in this thread.
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